Posts by: Cory

XBMC For Android

Posted By: Cory on Jul 13, 2012 in Community Updates, Dev Journal

We have been keeping a little secret.. the kind that is so much fun to share when the time comes. Today we announce XBMC for Android. Not a remote, not a thin client; the real deal. No root or jailbreak required. XBMC can be launched as an application on your set-top-box, tablet, phone, or wherever …

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Working with dirty regions

Posted By: Cory on Jun 19, 2011 in Dev Journal

Some of you may remember that back in 2010, Tobias (topfs2) began working on a GSOC project to improve XBMC performance on the BeagleBoard. Many optimizations came out of this project, but the most ambitious feature was dirty region rendering. The short of it is that a major chunk of dirty-region rendering has finally been merged into …

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[April Fool's Day] Partnership with Sony, Movie streaming Add-on unveiled

Posted By: Cory on Apr 01, 2011 in April Fools, Dev Journal

Today we are proud to announce an exciting new partnership. In early May 2010, a representative at Sony Japan’s Home Theater and Console division expressed interest in using XBMC as a delivery platform for its newest content. After nearly a year of development, we have delivered a product that is suitable for deployment into millions …

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What’s going on?

Posted By: Cory on Feb 21, 2011 in Community Updates, Dev Journal

I promised an update a few weeks ago and here it is. Better late than never! There’s lots to discuss about what’s going on with XBMC development work. So how about this.. I’ll provide an overview as to what’s in the works, then respond to any questions/comments in a follow-up post. This information is aimed …

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Updated: XBMC update for iDevice/AppleTV2

Posted By: Cory on Feb 06, 2011 in Dev Journal

We expected a good amount of interest from the last post, but the response was overwhelming. As a result, we have been hard at work fixing bugs and adding missing features from the first release. So here it is, v2 of XBMC for your AppleTV2/iDevices. Update: A last-minute build-bug caused the SMB+Live Essentials fix to …

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You asked for it: XBMC for AppleTV2, iPad, iPhone4.

Posted By: Cory on Jan 20, 2011 in Dev Journal

The XBMC team is proud to present our first ARM-based release, and it’s a big one. Scott Davilla, with the help of Edgar (gimli) Hucek and Zeljko (amet) Ametovic and several other developers and testers, is finally ready to pull the curtain off of his fun little secret. You know that $99 tiny form-factor powerhouse …

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Updated: More About Sigma

Posted By: Cory on Jan 12, 2011 in Dev Journal

Update: There was a typo in Sigma’s press release and our resulting post. Their XBMC port was done on the SMP 8656 which supports Open GL ES.  GLES will also be supported on Sigma’s recently announced SMP 8910, so this may be a potential target for XBMC as well. For those asking “Will a potential …

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XBMC Port From Sigma

Posted By: Cory on Jan 05, 2011 in Dev Journal

Today Sigma Designs announced(pdf) that they are working to bring XBMC to their popular line of system-on-a-chip models (their new SMP8656 in particular). For those not familiar with Sigma, they are a major player in the set-top box market and their SOCs are the heart of many products from Popcorn Hour and WDTV, as well as countless …

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Updated: XBMC Moves to Git

Posted By: Cory on Jan 02, 2011 in Dev Journal

As we discussed in a recent post, XBMC is finally moving to a current SCM. Many of us have been using git-svn for quite a while anyway, but the burden of doing a real migration has kept us from making the switch. Today the migration begins. We have picked GitHub as our host due to …

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About Kodi

Kodi is a free and open source media player application developed by the XBMC Foundation, a non-profit technology consortium. Kodi is available for multiple operating-systems and hardware platforms, featuring a 10-foot user interface for use with televisions and remote controls. It allows users to play and view most videos, music, podcasts, and other digital media files from local and network storage media and the internet.