XBMC and Ouya? Oh Yeah!

Posted By: Nathan Betzen on Aug 07, 2012 in Community Updates, Dev Journal
zappy-ouya-announce

Maybe it was inevitable. Maybe it was because of the hundreds, if not thousands, of demands on Twitter, in blogs, on Facebook, in Reddit, and in Kickstarter comments. Maybe it’s because many of Team Ouya support XBMC, and nearly a third of Team XBMC members are Ouya backers. Regardless, we are delighted to announce that …

Read more

XBMC For Android

Posted By: Cory on Jul 13, 2012 in Community Updates, Dev Journal

We have been keeping a little secret.. the kind that is so much fun to share when the time comes. Today we announce XBMC for Android. Not a remote, not a thin client; the real deal. No root or jailbreak required. XBMC can be launched as an application on your set-top-box, tablet, phone, or wherever …

Read more

XBMC4Xbox Update

Posted By: Team XBMC on Jul 05, 2012 in Community Updates

As you should all know by now, Team XBMC does not maintain a build for the original Xbox. With that said, a few valiant souls have continued to port over some of the more beneficial lines of XBMC code and done other bug fixing the keep the aging Xbox as a valid option for many …

Read more

GSoC 2012 Statistics gathering

Posted By: Team XBMC on Jun 20, 2012 in Dev Journal

Hi everyone! As you all may or may not know I’ve been tasked to clean up parts of the scraping process in my GSoC project. A first step to this is to gather some information so that we statistically can say what formats your media is formatted in: do you usually have dots instead of …

Read more

XBMC 11.0 – June Cycle

Posted By: Nathan Betzen on Jun 12, 2012 in Pre-Release

As mentioned previously, we have now moved into a monthly development cycle, in which we merge new features at the beginning of the month and then perform bug fixes through the rest of the month. This means, at the end of every month, developers, bug-reporters, and those willing to deal with potentially highly unstable builds …

Read more

XBMC 11.0 – May Cycle (updated)

Posted By: Nathan Betzen on Jun 05, 2012 in Pre-Release

As mentioned previously, we have now moved into a monthly development cycle, in which we merge new features at the beginning of the month and then perform bug fixes through the rest of the month. This means, at the end of every month, developers, bug-reporters, and those willing to deal with potentially highly unstable builds can try …

Read more

XBMC Audio goes HD

Posted By: Nathan Betzen on May 30, 2012 in Dev Journal
hd-audio-announce

It’s been long-awaited, oft-discussed and it’s finally here – AudioEngine for XBMC! What is AudioEngine? A complete re-write of the core audio sub-system of XBMC, and a two-year project comprising some 22,000 lines of code. Spear-headed by lead-developer gnif, with contributions from many other team developers (dddamian, gimli, fneufneu, anssi, memphiz and others!), AudioEngine brings …

Read more

New translation service

Posted By: Nathan Betzen on May 30, 2012 in Dev Journal

As some of you might have noticed, we are in the process of making life for all hard working translators a whole lot easier. And for those of you who wanted to contribute with translating XBMC but have always thought it was too much hassle, we have now made it easier than ever. Attila Jakosa have been working hard on changing the …

Read more

XBMC 11.0 – April Cycle

Posted By: Nathan Betzen on May 02, 2012 in Pre-Release

As mentioned previously, we have now moved into a monthly development cycle, in which we merge new features at the beginning of the month and then perform bug fixes through the rest of the month. This means, at the end of every month, developers, bug-reporters, and those willing to deal with potentially highly unstable builds can …

Read more

Update Grab-bag

There is lots going on in XBMC-land, so now seems like a good time for an update on all fronts. I’d like to touch quickly on several areas, there are sure to be some follow-ups coming soon. We’ve been busy This was mentioned a few weeks ago on the forum but was never brought up …

Read more

About Kodi

Kodi is a free and open source media player application developed by the XBMC Foundation, a non-profit technology consortium. Kodi is available for multiple operating-systems and hardware platforms, featuring a 10-foot user interface for use with televisions and remote controls. It allows users to play and view most videos, music, podcasts, and other digital media files from local and network storage media and the internet.
cheap college history papers