XBMC 13 – Gotham: Note to Add-on developers

Posted By: Martijn on Nov 20, 2013 in Site News
gotham_repo

As we now have reached feature freeze as you have read here, it’s safe to say that there will be no more fundamental changes done that would greatly influence the work that developers need to do to get ready for Gotham. This doesn’t mean changes are excluded but they should be minimal. Skins Skins will …

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Making Subtitle Search Better

Posted By: Nathan Betzen on Nov 15, 2013 in Site News

We’d like to take a minute to quickly announce that we’ve dramatically changed the way subtitle search works under the hood in XBMC. In XBMC 12.2, all subtitle search services are part of a single piece of code that comes in the form of the XBMC Subtitles addon that is released by Team XBMC. This …

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Jenkins, servers and mirrors

Posted By: Martijn on Nov 14, 2013 in Site News

Usually we only post interesting facts about XBMC itself on our website like our monthly version or actual releases. Maybe it’s time to tell you a little about the infrastructure that goes behind all this. Without all this there wouldn’t really be much of a website, XBMC builds, add-on repo and the ease of installing …

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XBMC 13 Gotham – September and October

Posted By: Martijn on Nov 04, 2013 in Site News
xbmc-gotham-teaser2

Because of our Devcon 2013 meeting we were to busy  to put up a decent monthly blog post. So let’s sum up the changes done so far after the September cyle. September cycle ActiveAE – A Simpler Approach to Audio With the September month’s alpha, we are also excited to introduce ActiveAE, an engine for …

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Gotham 13.0 Feature freeze

Posted By: Martijn on Oct 31, 2013 in Site News
xbmc-gotham-teaser

As you may have already read in our XBMC Devcon 2013 liveblog, we have decided that it’s time to feature freeze XBMC 13 “Gotham” and get ready for a new major version release. This feature freeze date has been set around the 10th of November 2013 so this means we have less than two weeks …

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Platform Statistics: October

Posted By: zag on Oct 24, 2013 in Site News

XBMC runs on many platforms and everyone has their favourites, but ever wondered which is the most popular? Take a look at the chart below to find out (based on audio universal scraper usage*). Currently Microsoft Windows makes up over half of the XBMC user base but this is shrinking with the rise of easy …

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XBMC DevCon 2013 LiveBlog

Posted By: Nathan Betzen on Oct 11, 2013 in Site News
DevCon Day 1

Good morning, Germany! This live blog is intended to keep users up to date with DevCon conversations. I’ll likely update roughly once at the change of each hour, so there’s no real reason to constantly hit refresh. If you don’t see an update on the hour, I’ll hold back up updating until the next hour. …

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Beers, Users, and Devs Night

Posted By: Nathan Betzen on Oct 09, 2013 in Site News

We apologize for the late notice, but for those of you in the Munich area we finally have a date and time for our Devs and Users Meet-up. We’ll be meeting at the NH München Dornach, Einsteinring 20. D-85609 Dornach. Munich at 19.30 (that’s 7:30PM for Americans) on this Friday. Just head over to the hotel …

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XBMC DevCon 2013

Posted By: Nathan Betzen on Oct 03, 2013 in Site News
IMG_0796

It’s been a busy year since XBMC’s 2012 Developers’ Conference. In that time, XBMC 12.2 was released. The Raspberry Pi became one of the most used (if not the single most used) pieces of hardware to run XBMC. Hardware decoding in Android has become a real thing if only in alpha builds. PVR was added …

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XBMC 13 – Gotham – August Cycle

Posted By: Nathan Betzen on Sep 05, 2013 in Site News
Some of the newly available 3D Options

For those keeping track, we’ve just completed alpha #7 in the August cycle, which includes two absolutely massive new features: Stereoscopic 3D support and Android Hardware video decoding. As always, the monthly alpha build is available on our Snapshots page, and the typical warning applies: this is alpha software; things are very likely to break. …

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About XBMC

XBMC is a free and open source media player application developed by the XBMC Foundation, a non-profit technology consortium. XBMC is available for multiple operating-systems and hardware platforms, featuring a 10-foot user interface for use with televisions and remote controls. It allows users to play and view most videos, music, podcasts, and other digital media files from local and network storage media and the internet.